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Cant opend some pages that needs Java to start.Where can I download Java platform for I Phone 3D ?ThanksJ.B I PHONE 3D
I have been using an iphone 3G for a month now, and I havent been able to activate visual voicemail so far. If I press the voicemail button on the phone section, it just calls my voicemail number directly.I have called my mobile operator (Claro Brazil) MANY times, and they tried to activate it (it will take between 15 minutes and 4 hours), and it never worked. Does anybody has any tips to make it happen? They told me I didnt have to do anything on my side, that the activation is done completely over the air. Is that right? Is there any way to force visual voicemail to start to work from the iphone itself? The mobile operator confirms that VVM is activated on their platform. Any secret dialing code, perhaps?Other customers on the same mobile operators have confirmed that they have VVM activated and working well.Thank you for the help,AndreSao Paulo, Brazil iphone 3G, Mac Mini, iPod nano, iPod Shuffle, Apple TV 40GB Mac OS X (10.5.5)
Many who resisted purchasing an iphone were waiting for the release of the first Google-powered handset. That phone -- the HTC T-Mobile G1 -- launched Wednesday, but the decision to invest in a handset still isn't easy, as Android is a young operating system with as much to learn as Apple's iphone. Will you go with the tightly controlled, somewhat mature iphone or the brand new, open-platform G1?BillShrink introduced a new web tool this week that makes the choice a bit easier by breaking down how the costs fit in to your personalized budget. The calculator enables you to enter how many minutes you typically use, how many texts you send and so on to determine which phone offers a plan to suit your lifestyle.From there on, you can compare the features of each handset at the site, too. Pretty nifty tool if you're really torn between the two giants.Photo: Jonathan Snyder / Wired.comVia iphone or Google Phone? Web Site Helps You Choose
http://www.t-mobileg1.com/It has open source platform, no limit to anything. Better then unlock!iphone has too many limitations, no BT stereo, no song sharing, no such and such... MACBOOK PRO COOKER Mac OS X (10.5.4) MiniMac, PC, iphone 3G
Adobe confirmed yesterday at the Flash On The Beach (FOTB) conference in Brighton, UK that it is actually developing a Flash Player for the iphone. Even though it's still work in progress, with the iphone is at its second generation, it's about time Apple!Flash is basically the only thing that keeps the iphone from not delivering and now Adobe confirmed that such an application is in development. Ever since the iphone was launched in 2007, one of the most sought after features that were missing from the phone's Web browser was the possibility to run Flash content.Rumor Mill Speaks The TruthPreviously, it has been speculated that a Flash version for iphone existed, but nothing ever moved further from rumors. Apparently, the only thing keeping Adobe from moving on with developing a Flash app for the iphone was actually Apple's closed nature when it comes to the iphone's platform.When Will We Have It?Whether Flash for iphone will ever see the day of light is yet unknown. Adobe officials said that once their application will meet Steve Job's standards, it might just make an appearance in the next incarnation of the iphone. Nevertheless, as we've seen so far, older iphone users could get a software update as well, but older hardware might not support the CPU intensive feature."But I already have YouTube on my iphone"Flash based websites can be fun and innovative and these days, we alluse Flash, whether we watch YouTube videos or just browse certain websites. "But I already have YouTube on my iphone" one might say. Yes, we do, but we have to keep in mind that there are many other websites that use Flash video out there, like CNN and PCWorld, and if we want to have mobile access to all these feature rich content, that is what we need.While Adobe is still working on Flash for iphone, we just have to sit tight and wait. Meanwhile, all we can do is use dedicated applications that come for the iphone and hope for the best.Via iphone Finally to Get Adobe Flash
Heard a lot about this and actually experiencing it myself, I wanna ask how many of you have the following accelerometer problem:1. Accelerometer being tilted to one side (you can check by downloading Apps like A Free Level for checking the long axis or Dual Level for checking both horizontal and vertical axis. Note that both programs are free)2. Accelerometer malfunctioning after sleep. (Suppose to be cured by the Firmware 2.1. Make sure that you update your machine before complaining)Some of you might not be thinking of this as a big issue, especially for Problem 1. However, this become an important issue as gaming is becoming one of the major selling point for the iphone platform. Playing those nice driving games will certainly drive you nuts if your accelerometer is giving you a trouble.I can certainly exchange mine with another one (I have already asked the maintenance service in HK) but I really think that it can be solved if Apple issue a way for people to calibrate the accelerometer (I am talking about system deep calibration, not App calibration like Dual Level. It is a waste of time and resources for exchanging iphones when one can solve this problem by a mean of calibration (built in the system).Thanks.Patrick Chan. iMac G4, Pismo Firewire
Sure, on the surface Google’s Android seems more like a shot through the heart of Windows Mobile — or the head of Palm’s Linux-based OS 2.0 aspirations — but while those platforms enjoy their own historical and market share, it’s Apple’s iphone that has all the mind share of late. That means, despite Google’s CEO being on the Apple Board of Directors, Google’s Maps, Search, and other services having a prominent place on both devices, and — let’s face it — Google’s full on tech-crush for the iphone — no one is going to hesitate to pit the two systems head-to-head. Including us!So, what advantages does each one have? What drawbacks? Here they are, in our opinion: the top five iphone vs. Android Wins and Losses… after the break!How Android Wins1. Hardware OptionsUnlike the singularity of the iphone, Android follows the current Windows Mobile model (and old Palm OS model) of creating a software platform meant to be implemented by a wide range of different manufacturers across an even wider range of hardware (some speculate beyond even the phone paradigm). Want a keyboard? Touch? Flip? Yellow racing fins? No problem, take 1 from column A and 2 from column B. After all, people tend to be diverse if not unique, and no single device can possibly meet the needs of each and every consumer. By letting manufacturers offer hardware choices, Android wins.2. Developer FreedomWhile the iphone App Store has been a million (going on billion) dollar success, it has also been an endless source of controversy rooted not only in Apple’s desire to control seemingly every aspect of ecosystem, but the capricious — and callous — way in which they’ve thus far chosen to exercise that control. By contrast, Google is offering what amounts to a totally free Marketplace where developers can pretty much create and deploy anything, limited only by their innovation and determination. Podcaster? Fine. Mailwrangler? Okay (even though it likely duplicates Google’s built-in Gmail client). It’s the classic Open Source argument. (Heck, even the OS itself is Open Source!) By being free as in speech (though Google is wealthy enough to spot developers at least a few beers as well!), Andorid wins.3. Killer Cloud ConnectivityLet’s face it, the cloud is the future, and while Apple has struggled (cough-MobileMe-cough) with that future, Google owns it. Google Search. Gmail. gCal. Google Docs. Google Maps. YouTube. Knol. Chrome. And the list goes on and on (and on). If they can flip the switch and truly, seamlessly integrate everything, not only between applications but across desktop, laptop, and handset, it will make for perhaps the most compelling offering ever on the market. By not being the next Windows-class platform (which superseded the earlier Mac), but by potentially being something even greater, Android wins.4. DRM-Free MediaThe iphone is hooked into the largest and most successful media fountain in the business, iTunes. The record labels and Hollywood, however, fearing Apple will become another Walmart, able to dictate terms (taken, no doubt, to a Jobsian extreme) have with the exception of EMI, denied iTunes the higher quality, DRM-free music they are willing to give to competitors like Amazon. Google, despite being Amazon’s rival in the data-center-driven cloud computing space, is leveraging Amazon MP3’s musical advantage for Android. No word yet on whether they’ll ever break the DRM-free TV and Movie barrier (not when Hollywood is cutting off so many noses to spite that face), but for as far as it goes, by providing consumers with content free of DRM that never stopped the real pirates, but made everyday use difficult to the point of exasperation, Android wins.5. Sergey and LarrySteve Jobs is the archetypal benevolent dictator, and a divisive one at that. Google’s founders, by contrast, enjoy a shinier, happier public image. Whether it’s their “don’t be evil” motto or their willingness to let Google employees spend 20% of their time (1 day a week) working on solo “skunkworks” projects in the true spirit of innovation, (such as Sergey’s gleeful Android “hang time” app?), their youthful energy and enthusiasm powers the Google brand. By presenting a kinder, friendlier, and — arguably — funnerer corporate culture to consumers, Android wins.How the iphone Wins1. Unified Hardware/DevelopmentControversies aside, the App Store has changed the face of application development and deployment (and how scary is it that this represents only one of the iphone’s revolutions). Leveraging the ease of use and power of Cocoa, developers can create applications that will not only run on any iphone (or iPod Touch) on the market, but be available for market (or for free), at the tap of a button, on each and every one of those devices. While Android developers will have to worry about whether some hardware has keyboards and some not, touchscreens or not (and what resolution?!), real headphones or USB adapters (really HTC? Really?) trackballs or accelerometers — never mind the endless snafu potential of any manufacturer or carrier making any changes they want to the Open Source OS — iphone developers can “just work”. By providing a single, unified hardware implementation and the unlimited on-device marketplace that comes with it, the iphone wins.2. Best of Both WorldsWhile Android enjoys the most complete integration with Google imaginable, we can’t forget that Google’s business isn’t making Smartphones. It isn’t Search either. It’s advertising. And to advertise, Google needs to be in front of (and holding on to) as many eyeballs as possible. This means Google needs to provide their services to the iphone (and Windows Mobile, Palm, Blackberry, etc.) as well. So the iphone gets Google Search, Maps, YouTube, and all the other Google applications they need anyway. What’s more, Apple gets to carefully craft their own unparalleled user interfaces and mobile technology on top of and into those Google Services. Google’s Android, however, gets nothing from Apple. By iphone users getting the best of both the Apple and Google worlds, the iphone wins.3. Google Getting Slightly Less “Not Evil”Apple can be smug, uncaring, and wrong-headed redacteds, fair enough. But while Google professes “don’t be evil”, their growing size and power should be a concern to everyone who values privacy and security. Bottom-line: they know everything about you. You search for “very private personal issue”. They know that, and your IP, and can cross-reference it with everything else you’ve searched for, and mapped, and (with the GPS in your phone) whether you’re on the move. And their business is advertising. They own DoubleClick. Sure, Apple hooks into Google for Safari web search and maps as well, but on the iphone you can at least choose not to search, or to search Yahoo!, and to turn off GPS. Maybe you can with Android, maybe not. Chrome has set a very poor precedent (no URL box, just search, means Google parses avery web address you type — never mind the ULA controversy). Given their shiny, happy facade, this makes them all the more terrifying. By the sheer nature of Apple’s business model being predicated on pleasing consumers enough to buy their hardware, and not slipping in advertising on the down low with little or no oversight or accountability, the iphone wins.4. iTunes International & iPod EcosystemFor all the greatness that is Amazon MP3, it’s entirely USA-centric. Sure, for many people that seems like the whole world — but it’s not. While Big Media deliberately won’t give iTunes higher quality DRM-free music, the nature of international media rights is every bit as unfair to Amazon and their offerings. iTunes has had years to navigate this archaic quagmire, however, and while they’re certainly not everywhere yet, iTunes Stores are available to a huge number of consumers around the world. And unlike Android at launch, iphone users in some areas also have TV (including NBC… again), Movies, and the rest of iTunes’ massive media content library available to them. Likewise, the Apple ecosystem is mature, providing everything from easy media conversion tools for personal content, to a plethora of accessories, to Apple’s full line of other hardware and software products. By providing such a vast, and vastly simple set of content and spherically-integrated supporting environment, the iphone wins.5. Steve JobsCall him Steve, El Jobso, Dear Leader, or an arrogant expletive, Steve Jobs has proven time and again to have an uncanny knack for knowing “what’s next”. Not innovation in the strictest sense, Jobs instead takes futuristic technology and realized it for the masses — in whatever elegant shade of this and gorgeous material of that he knows is lust-worthy at that very moment. From the CLI of the Apple II, to the GUI of the Mac, to the portability of the iPod, to the multi-touch of the iphone, Jobs more than anyone this generation has, over and over, pushed the boundaries of consumer technology and the entire industry around it. That’s why every Stevenote brings the internet to a grinding halt, and Android’s announcement barely registered a stutter on the tubes. You don’t dent the universe by committee (which Google’s Open Handset initiative and Android platform most certainly are), and there’s no better proof of that than the achievements of Apple under the — admittedly dictatorial — guidance of Steve Jobs. By walking onto the stage at Macworld 2007 and pulling the jaw-dropping surprise of the iphone from his pocket, and by keeping every consumer on the edge-of-their seats waiting for the next Stevenote, and the next “one more thing”, the iphone won.ConclusionEvery industry needs competition, and while we can’t help but worry about our friends over on the Windows Mobile and Palm platforms, we also can’t help but think, win or lose, Android will force the iphone to up its game (and vice versa) as well. Either way, we consumers are the ultimate winners.Via How Does Android Compare to the iphone? Top 5 Wins and Losses
Mobile devices are clearly the platform for citizen newsgathering, and an iphone application is a logical funnel. Soon people will be able to broadcast anything live from the street; in a way, individuals will become walking televisions.Last week, CBS Mobile released its EyeMobile iphone application, making CBS the first broadcast network to launch an application enabling users to become personal broadcasters as they upload, view and comment on photos and videos live, from anywhere.The EyeMobile application is available, free of charge, at the iTunes App Store.The EyeMobile application offers the full functionality of CBSEyeMobile.com which launched earlier this year. Using the iphone camera, users can capture and upload photos to the CBS EyeMobile site where they can view and rate reports and interact with other EyeMobile on-the-go journalists.After submitting information, EyeMobile application users can update their report, track the report’s number of views, and engage in discussions with members of the EyeMobile community.A public relations Internet TV channel to promote drilling in TexasFinanced by an energy company of Oklahoma City, a group of seasoned journalists have created Shale.TV, an Internet video site devoted to a rock formation, Barnett Shale, lying under northern Texas and rich in natural gas.“Through a combination of live talk/interview shows and interactive and archived content, we hope to provide thorough, accurate and independent information about the complex issues and opportunities of developing natural gas domestically”.The Barnett Shale’s gas has enriched those who allow drilling rigs but also led to complaints about noise, truck traffic, and fear of billowing fireballs.Very smartly Chesapeake Corporation, who owns a big share of Shale.TV, say that reporters have free rein to cover the industry, warts and all. “We expect nothing less than for them to be objective.”ABC.com updates its award winning video playerABC.com has rolled out some updated features for its award winning video player, from true full-screen viewing, parental ratings for new content and closed-captioning to embedding functionality.The revamped player is part of a larger update that also included a new short-form video player. Both the full-episode player and the short-form video player include built-in content recommendations, the ability to share clips via e-mail and enhanced integration with social networking sites.In addition, ABC is releasing more than 180 episodes of 15 different programs available via ABC.com, affiliate sites, portals, video-aggregator sites, and social networking sites using the ABC.com Full Episode Widget.Since the previous generation of the player launched in 2006, more than 441 million episodes have been initiated and more than 1 billion ads served.Via http://iblnews.com/story.php?id=41574
I still get a lot of calls dropped with the 2.1 update, while battery life has improved, call drops have not. Yesterday in the bayarea, I must of dropped at least 10 times during 3 calls. Please fix this instead of insisting that all the work has been done to make the platform more solid and usable. Still a lot of work to go to make this phone Enterprise ready.. Dual G5 2Ghz, iMac 800, PowerBook Ti Mac OS X (10.5.5) MPB Pro, MacBook, iphone, iphone 2.0, IMac, MacMini, iEverything..
Hello,I would like to know is there a way to build a common library for iphone for Windows mobile platform. I have done some decent search but I still cannot find any answer. Any answer / suggestion will be greatly appreciated. Cheers,Leslie Other OS Windows Mobile 6, iphone 6
If you want to have an easy and quick way to connect your por computer on the internet, a laptop tethering is the best way to do so. This would be great especially if you own a smartphone like Apple Inc.’s iphone. It is now available to some high-end mobile phones and now it seems that the technology will soon be available on the first as well as second-generation iphone.One iphone customer complained to Apple Inc. that he could not hook his laptop computer to the internet using his iphone. Then recently, the customer said that Steve Jobs replied to this complaint. The big boss of Apple Inc. said thatthe company is currently working with the exclusive iphone carrier in United States so that iphone users like him may use the iphone as a modem for their laptop. However, there are some who do not believe the said reply.On the other hand, Rogers Wireless, the iphone carrier in Canada, has just announced that customers would be allowed to tether their laptops using the platform. They also gave a hint that the official tethering solution will come from Apple Inc. soon.Apple Inc. recently pulled the application called NetShare from the App Store. This application allowed users to tether their notebook computers to the mobile network of the iphone via Wi-Fi.
Using iphone 3G 2.0.2 for 1 day after having the original since it launched. NEVER had a significant problem with 2G, but ALREADY my 3G has frozen several times, most recently this pm and I had to do the Mr.Buzz MULTIPLE reset x 15-20minutes to get back to normal(?hopefully) without having to do a lengthy/tedious system restore... Apple...FIX THIS---its time to quit locking threads and ignoring problems, and instead FIX THEM---if its an app doing it, then there needs to be more constraints on programming---this is an open/closed platform a la XBox 360/PS3 and there simply shouldnt be this many problems... Mac Pro, MacBook Air, MacBook Pro, iphone 2G/3G Mac OS X (10.5.4)
I have not found a common denominator as to WHY its happening, but today is the 3rd-time that my phone has rung/vibrated... I pull it from my pocket but the screen is not lit-up like it usually is, it usually showing whos calling but not now.As Im holding it, it continues to vibrate - so I hit the home button to wake it up and its still vibrating and not showing a call - I swipe to unlock and the home screen appears - yep, phone still ringing and I cant answer it. I enter the phone application and there is still no indication. Finally, the call disconnects and theres no record of it. I have no idea who to call back.This is the third time its happened to me since updating to the 2.0.1 (or whatever the latest rev. is). Again, I dont know how to replicate it, but it just happened this a.m. and its getting annoying.Steve J. said that this unit must be a working phone first and foremost - well, he should be upset at some of the issues that plague us users. First i was having 3rd-party apps (Stupid AIM) lock my phone into Recovery Mode making it a useless weight until I could get home and recover the thing (long process) and now this. Please - this needs to become a solid phone before it becomes a platform. PwrMac G5 - dual 2.5Ghz Mac OS X (10.5.1)
I dont know if anyone here would know the answer to this, but Im running Vista Ultimate (32-bit) and I cant get my iphone 3G to work with Vista. It keeps installing an Apple driver, but it fails with Driver is not intended for this platform and iTunes cant see the phone. Ive tried reinstalling iTunes by completely uninstalling and then reinstalling with the version that I just pulled down from Apples website today, but no dice. Ive tried uninstalling the driver and reinstalling via the computer management control panel. Has anyone seen this? Acer Aspire 4720Z Windows Vista
I have to admit, I had high expectations for the iphone 3G. I waited until the second generation, I waited for Exchange integration. I am a heavy email user, but like the add-ons the iphone platform offers.Ive had the phone for about a week of heavy use and Im not feeling the love.1. Keyboard -- I cant touch type or get up to any kind of speed. I still make a lot of typos and have to back up. People say you have to trust the auto correct but that just doesnt help me that much.2. Have to be On Network to do any email!!?? This i dont get. A mobile platform in todays environment is going to be on and off network. Unless I am missing something major, once I am off network i cannot read my emails? EDIT: I went back and went into Airplane mode and my email content is there, but there have been times when it is not. I cannot delete messages when off network. I think the earlier scenario I got email headers, but not all the messages and I was seeing a checked screen of tan and white checkerboard.3. Battery. My battery life has been bad. Not even through one day. So I have read these forums and I have Disabled Location services (each time i use it), I have disabled 3G, I have disabled Push, and I have disabled Wi-Fi to get through a ten hour day. So what am I left with? A device with all of the attractive features turned off, limited web browsing. Maybe if I could set up icons (shortcuts?) to quickly toggle these off without digging into Settings it could work, but that is not the case. I did a full drain down and recharge last night and the phone is still counting usage minutes and says the phone has been plugged in since it was charged -- well, no, I just charged it but I guess it did not reach full charge to reset the counter?4. Freeze / Lagging. I think related to the email, about 5-7 times a day the screen freezes. I could be looking up a number or a contact and it just is frozen. After about 45 seconds to 2 minutes it comes back to life and executes the clicks or types that I made. Of course it happens at the most inopportune time.I really wanted to have a good iphone experience. I am really frustrated with it. I am not necessarily looking for a point by point reply to my issues, but higher level advice -- should I stick with it? Is it likely these things will be fixed by Firmware upgrades, or is this just the state of the product until the next generation?Sorry for venting.Message was edited by: GadgetBoyGenius
Cant believe a hardware/software company of Apples caliber is releasing software patches in bits and pieces like this. Worked as an engineer in the corp world before and this is just flat-out bad programming practice in general. Especially on a complicated platform like an iphone which affects the masses all at once.Updated to 2.0.1 thinking it was a quick fix to immediate problems before Apple released the big 2.1 update. Only 2 weeks later and now again? Im thankful my iphone works fine... but I for one am not gonna bother anymore until 2.1 iphone 3G 8GB Windows XP Pro
I was all set to give this week's column over to a new register-direct implementation of a JavaScript interpreter that's many times faster than all currently available implementations. It's not exactly growing hair on a billiard ball, but a nitro-boosted JavaScript will put a shine on AJAX and keep my most beloved language on track to becoming the gold standard for dynamic languages. Apple decided to nix that story in favour of yet another iphone piece, this one to celebrate the short life of a project that opened the iphone and the iPod Touch Unix to developers. The keepers of the project are responsible for its demise, because they made it impossible for Apple to discern between innocent developers looking to create an unencumbered open source community on Apple mobile hardware, and those who want to force Apple to break its exclusivity deal with AT&T.Up until a couple of days ago, it was possible to develop software for iphone 2.0 devices (the iphone, iphone 3G, and iPod Touch running 2.0 firmware) without the encumbrances of Apple's onerous developer contracts and code-signing requirements. A very tidy iphone 2.0 app called Cydia set up an App Store equivalent for open source developers and those interested in sampling their wares. With Cydia, there's no credit card required, no tracking of who had downloaded what, and no restrictions on the capabilities of applications.Open source software for iphone 2.0 is produced and traded within a relatively small community that, in the majority, exemplifies the commandments of ethical hacking: Don't create victims, don't take money out of anyone's pocket, and make sure that the community's influence stays within the community. In other words, no malware, no piracy, and no infiltration among the non-savvy. If you keep to these rules, a community of hackers will generally be tolerated. Apple has quietly allowed open source iphone development since the original iphone was introduced. The community was gaining ground and respect. Books have been published, and one iphone open source community leader addressed an SRO crowd at no less than an Apple Store.Wherever treasure is unearthed, pillagers gather. iphone open source development was enabled by a pre-iphone SDK project to "jailbreak" iphone 1.x firmware so that user-created iphone applications could be installed and run. This required changes to the firmware, but it could be done without redistribution (Apple makes it freely downloadable). After jailbreaking came research into unpublished APIs and into the extent to which POSIX APIs were supported. Open source development got under way in earnest, but for some of the people who undertook it, the jailbreak project was a stepping stone towards the ultimate goal of unlocking iphone for use on any carrier's network. This was primarily a reaction to Apple's US exclusive with AT&T. I'm not crazy about that either, but hackers need to understand that Apple is contractually obligated to keep iphone owners locked to Ma Bell's network. That means that Apple has to attack well-publicised efforts to unlock its device until its deal with AT&T expires.iphone unlockers recently issued a foolhardy boast that put them on the front page. They claimed that they had successfully unlocked the first-generation iphone, using nothing but software, in such a way that Apple could not relock the device to AT&T. A Mac utility called Pwnagetool gave nonsavvy users a foolproof means to jailbreak and carrier-unlock their first-gen iPhones running 2.0 firmware.I ran Pwnagetool on my iPod Touch because I needed a secure shell (SSH) client for use on my wireless LAN. There is no cellular radio in an iPod Touch, so unlocking doesn't enter the picture. The tool is easy. Cydia pointed me directly to the open source package I needed, which turned out to equip the iPod Touch with an SSH server as well. Yup. The iphone open sourcers can run background processes on your iphone. It's fun to SSH into an iPod and run a shell session, but I found reaching out from the iPod Touch to my servers far more useful.Apple's 2.0.1 firmware update accomplishes what hackers had claimed Apple couldn't do: It relocks an iphone to AT&T. The original boast was predicated on the fact that through all of its prior updates, Apple had never updated the baseband (cellular radio) firmware. Well, 2.0.1 breaks this tradition, and it breaks unlocking. Apple's iphone 2.0.1 firmware also breaks iphone open source development. My iPod Touch, which never made any trouble for AT&T or Apple, and never cost any App Store vendor a dime in lost sales, won't run Unix apps any more. I'm back to hauling a notebook around when just my iPod Touch would do.Maybe the iphone open source community will hack the iphone open again. In the meantime, it's still possible to operate an iphone or iPod Touch with open source jailbreak by avoiding the 2.0.1 firmware update, but as it does with iTunes, Apple is adept at turning voluntary updates into a practical necessity by making related products dependent on the latest update.There is an amicable way out of this. The best thing for all concerned would be for Apple to enable iphone 2.0 open source development and the running of unsigned applications (such as shell or Python scripts), but only for device owners who explicitly consent to it. I'm all for protecting users from unwittingly welcoming nonpedigreed software into their iPhones. I'll be big about it and set aside the fact that an Apple-issued pedigree doesn't make software run any better.An open source iphone community benefits Apple by turning the iphone into a platform in the Mac sense of the term, and this isn't at odds with Apple's App Store venture. Yes, iphone unlockers spoiled the party for everybody. But Apple can lock out the unlockers while letting the iphone open source party go on.Via computerworld.co.nz
In my country (India), the iphone is to be launched in less than 2 weeks and Ive already booked one. But, after reading so many articles about 3G reception problems and problems with Safari, Im skeptic if its best to buy it now.Heres some questions I need to get answered : 1) Hows the iPhones performance in 2G networks ?2) Is the OS buggy ? (I heard Safari and 3rd party apps crash all the time)3) Hows the 2G reception compared to other 2G phones ? (Ive an N70)And I use Linux at home, cuz its an open platform. I heard iphone is as closed as it gets _. So,4) Can I install apps without going through iTunes ?Pls help me out. Awaiting your replies. Zenith PC Other OS Intel Pentium 4
It has been a month since the iphone 3G hit stores worldwide to an eagerly awaiting crowd. It was the second coming of the Jesus-Phone and this one was going to be the phone we deserved the first time round. New Firmware, GPS, the App Store and of course the 3G support all built into a more curvaceous body.Things didn¡¯t get off to a perfect start on launch day with O2s systems going down in the UK and Apple having problems with iTunes activation and the freshly launched Mobile Me. But despite these issues Apple still managed to sell over a million iphone 3Gs in its first weekend of release.So how does the Jesus-Phone 2.0 shape up?The HardwareThe original iphone was extremely well built with a metal back-plate and a solid glass front and the iphone 3G maintains that pedigree. The metal back-plate has been replaced by a more curvy plastic one but the device still feels reassuringly heavy, solid and is more pocke.Sadly that is where the praise ends because the iphone 3G has to have some of the worst Hardware I¡¯ve ever used in a high-end phone. It fails at even the most basic tasks and a lot of the features didn¡¯t seem to work at all.Let me start with the most basic of features: Making voice calls. The iphone 3G (I shall refer to it as the iFail for the remainder of this post) would regularly refuse to initiate a phone call sometimes requiring me to try 7-8 times before it decided it would let me call someone. That is something I¡¯ve never experienced even in the early days when I had my first mobile phone.Of course I would only be able to try and make that call if I was actually lucky enough to be in an area where I could pick up reception. The iFail seems to maintain an average reception level of 2 bars and will also drop service all together at random intervals. 3G reception is just as dodgy.And before you even mention O2, I always carry 2 phones with me, both on the O2 network. Whenever I¡¯ve had these problems on the iFail the other phone (usually a Nokia) has worked perfectly and has maintained full reception in most cases. Can¡¯t blame O2 at all, it¡¯s all down to the iFail hardware.And reception isn¡¯t the only hardware issue, GPS is just as problematic. The first iFail I used flat-out refused to connect to GPS at all even when out in the open on a perfect clear day. The device even failed to give me a rough location based on Cell-ID or WiFi hotspots, something that the built in Skyhook software should be able to do. The second iFail proved to be a bit better and would actually lock onto a GPS location, however it seemed to have a mind of its own and would only connect when it felt like it. Admittedly when GPS worked it was great but it¡¯s lack of reliability meant that I couldn¡¯t trust that it would work when I needed it to.However both these problems are trumped by the iFails worst feature: Battery Life. The iFail has the worst battery life of any device I¡¯ve ever used, including the first-generation N95. Sure it will last all day if you turn 3G and WiFi off and don¡¯t check your email too often but I¡¯m a person who actually uses his phone.Let me try and put this into perspective: After 2.5 hours of using the iFail as I would any other phone I had 20% battery left from a full charge. What was I doing? Checking email, taking pictures and uploading them to Moblog, making a phone call or two and using the browser to check and update Twitter. I wasn¡¯t even listening to music while doing all that. So even if the iFail had no faults and had the most compelling features in the mobile world, I wouldn¡¯t be able to use them as I¡¯d run out of charge before my day had even begun.SoftwareWhen it came to Software I wasn¡¯t expecting any problems. Apples UI is fantastic and intutative and had just been updated. Unfortunately the new updates seem to have slowed down the UI and OS. Applications (both native and installed) freeze when being opened, Safari stutters when you scroll round a page and I¡¯ve experienced my first crashes on an iphone. In a word, it¡¯s Buggy.More annoying than these minor speed issues are the limitations the device has when compared to other phones on the market. We all know that the iphone can¡¯t send MMS and can¡¯t record video, which is a bad start. There really is no excuse for these basic features to be missing and I¡¯d assume these would be more important to the average user than GPS or even HSDPA.However power-users who are used to having smartphones will notice more limitations like the absence of an option to copy/paste text and, crucially, the inability to run non-native apps in the background. Before you start shouting, yes I get that most users wouldn¡¯t miss either of those features but in my opinion it¡¯s features like this that are crucial to making a phone a truly multi-purpose device.The lack of background apps is particularly annoying, something I¡¯ve become used to after years of S60 (and even WinMo) use. The last.fm application is useless to me as I can¡¯t play the music in the background while doing other things. Shozu is also effected because I have to leave it open while it uploads a photo and if I exit it by mistake the data sent will be posted as half an image.Apple tell us that this limitation is to preserve the battery life, and I can believe them given how anemic the iFails battery is. There are promises that some Apps will eventually be allowed to run in the background so we¡¯ll have to see what future software updates bring.However it isn¡¯t all doom-and-gloom in terms of Software. The addition of the App Store to the iphone/iPod Touch platform is a real triumph. Never has it been so easy to browse, download and install apps from on the device itself. Nokias Download! app pales in comparison and makes you wonder why Nokia haven¡¯t ever had something as compelling as the App Store on their S60 phones.It certainly helps that the App Store is already full of various applications a good proportion of which are free to download. My only issue is that some larger applications (over 10Mb) can¡¯t be downloaded over 3G and require a WiFi connection if you want to download it on the device. This is the same limitation that makes the iTunes app totally useless to me, an artificial limitation being imposed by Apple this time on a data tariff that is supposed to allow unlimited use.My final Software issue is to do with Geo-Tagging. The thing that really made the iphone 3g appealing was that it would have GPS which would let me dive into the world of LBS. I was especially looking forward to Geo-Tagging my images and mapping various journeys and events using Moblogs new LBS features. However after finally getting GPS working on my iFail I noticed that none of the images I¡¯d been uploading had any location information attached to them.It turned out that the iFail can Geo-Tag images but the location information isn¡¯t available to non-native apps. This mean when I use Shozu to upload my photos Apple doesn¡¯t send through the location information that is attached to that image. Another needless limitation that defies common sense.The iFail ExperienceHaving used the original iphone and the iPod Touch I really had high expectations for the iphone 3G. I knew it would have limitations because Apple like to keep tight control of the user experience but I wasn¡¯t prepared for the experience to be quite this bad.The thing is with some minor tweaks Apple could make the iphone platform far more compelling. However that would mean loosening their grip on the overall user experience and that¡¯s something we know they aren¡¯t willing to do.But I¡¯m really just playing devils advocate with this ¡°review¡±. Some of the issues I¡¯ve talked about wouldn¡¯t affect a casual user and the basic iphone user experience is still very, very good. The iphone 3G is a great device, I just think it could have been so much more. Hopefully the next version will live up to my high expectations and really shake up the industry the way the original iphone did. For now we have a mediocre upgrade to a great device which will still win a lot of hearts and minds for Apple.Via mobilemessaging2.com By Tarek Abu-Esber
Truth be told, I've been writing a lot about the iphone 3G lately because, despite the tone of my last entry, I'm still thinking about getting one. I need to replace the Q as early as next month, and, given my compendium of requirements, the iphone remains at the top of the list. As I've noted before, the walled-garden approach isn't unappealing to me; I'm a computer-science major, but I have a business to run and a job to do. So the Mac is a decent platform to base it all on, and the iphone goes hand-in-hand with the Mac. Is that great marketing, or what? And I'd be amazed if I ever downloaded more than two apps for the iphone; I just need the basics for business use, and at the core that's a desktop-class browser. So I should be all set.But there have been a number of disturbing articles about the iphone 3G and related functionality in the press since the device was announced. I wrote earlier about Walt Mossberg being less than enthusiastic about MobileMe, which would be critical in my use of the iphone, and this article in BusinessWeek seems to confirm that heads did indeed roll over this episode. It also appears that the problems are getting fixed. No matter; I rarely buy Release 1.0 of anything, especially for production use. Apple isn't the only company with quality problems; indeed, they are among the better vendors out there.Of greater interest, though, is this piece at MarketWatch.com, which talks about a possible hardware flaw in the iphone 3G. Some users have been complaining that throughput is slow, calls are dropped, and that fundamental issues with the Infineon chipset used in the iphone 3G are to blame. That's a real possibility; designing wireless chips is among the most difficult engineering tasks on this planet, and all chipsets have limitations and perhaps even flaws. Even the way the chips are arranged on the circuit board can affect performance. But given just the statistical nature of radio itself, and well, variable performance has been a core element of the history of wireless since the beginning. You want perfection? Use wire. You want convenience? A little inconvenience is unfortunately part of that experience, and likely always will be. Can the vendors do a better job in engineering? Sure, but that's why the next product is (almost) always better than the one we use today.Vendors can regardless do more, as I've written elsewhere, to improve the fundamental quality of their products (as Apple realized in the MobileMe case), and quality will ultimately be a big differentiator in the market. Carriers should properly set the expectations of users, and not just market numbers that represent the performance that a given product will never, ever exceed. The best way to create a satisfied customer is to set their expectations properly, and the cellular industry as a whole, whether we're talking throughput, coverage, or whatever, just isn't very good at this today.Via networkworld.com
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I live in the UK and have been waiting for the iphone 3g since the first iphone was released. I waited well over a year, hoping that Apple would get the ‘Basics’ right… Unfortunately, I am sorry to say they have not. This is not a comment to ‘Bash’ the iphone, it is merely my experience and I offer it as some way of guidance for anyone who is thinking of buying one. I write this coming from a Mac background. I have used Macintosh since the very start and always supported their products regardless of what other platform users have said or thought. That is why I am really disappointed with Apple’s 2nd attempt at the iphone. Remember, this has always been sold as and promoted as a phone and it just does not do that job very well.The BAD;You cannot set user profiles and timed profiles like most phones have been able to do since the mid 90’s. At night I like to set my phone to a pleasant low ring which returns to my normal ringtone at 6am.Battery life is very poor considering my type of usage… Occasional emails, minimal web browsing, 4-5 sms messages mainly phone calls. I have location services off, screen brightness very low, I always remember to put the phone into stand-by and barely get a day’s use. I have been to the Genius Bar but they could not improve the performance.Random freezes which require a full restart, these are very annoying and becoming more common.The ring volume is not loud enough in today’s noisy city environments.The hands free speaker is not loud enough to conduct a conversation, unless you are in a room on your own.Email should mirror the SMS notification system and display a message on the blank stand-by screen when new mail arrives just like when a new SMS is received. At the moment I have to keep waking the phone, unlocking the device, and checking the email icon on the dock. This is very annoying when you are in a meeting, for me and other people around me. I know you are all going to say it vibrates but even that is not very strong and can easily be missed. Even when the phone is not in Silent mode the ‘New Mail’ is not obvious enough, why can’t I choose the sound that suits me?Also, if you have more than One email account you cannot view them all as ‘One’ inbox as you can within Mail on OS X. You have to keep going into each inbox and then returning to the main email menu and doing it all over again. A real pain in the backside if you have Six email accounts you have to check!There is no way to attach attachments in Mail? You can only send photos from Photos and then you can only do it One at a time! Come on, how time consuming is that when you have a lot of pictures to share.I cannot find a way to set the time before diverting calls to answerphone. At the moment it only rings for about 20 seconds and then diverts. I live in a 3 storey house, by the time I have run downstairs I have missed the call! (don’t tell me I should have the phone on me)The ability to hang on to a signal is a basic premises of any phone and my iphone fails terribly. On a test this morning heading into London on the train I pitted the iphone against a colleagues Blackberry. The Blackberry won hands down. For almost all of the journey the iphone could not connect to the network and Safari kept telling me there was no signal… The Blackberry was on the same O2 network as my iphone and did not miss a single opportunity to access email or the web.Have you tried to customize the home screen? If you hold down the screen for more than 2 secs all the icons start to wobble and you can drag them to your desired position which is cool… Except you can’t, because every time you move one all the others all reposition themselves in what I can only describe as ‘Random’ I am sure there is a knack to this but I cannot figure it out.You cannot change the bottom Four keys. Why should Apple decide what I want there. How hard could it be to allow users the choice.The camera is rubbish… My old Nokia has a better quality camera and it’s Two years old.There is more but I don’t want to sound negative and I am tired.The GOOD;SMS is great - I love the threaded conversations.Movies look great but really zap the power.iPod is nicely laid out but mine always seems to start up at maximum volume which does annoy me… a lot.iPlayer works well, when you can get a strong 3g signal or on Wi-Fi.Set-up is really easy and great if you are a technophobe.CONCLUSION;If you want a device that does it all in one, then I guess the iphone is for you but you must be prepared for the shortcomings I have listed above. Don’t get me wrong, it is a marvel of modern technology, but so was the the first Motorola’s which came with their own built in car battery! It was great at the time but we have all moved on so why has the iphone in today’s modern and demanding World not addressed all the basic’s? I think that Apple will address some of these issues through Firmware Updates, but most should have been corrected with the launch of the iphone 3g. I loved the UI and the feel of the phone and I really wanted it to work for me but is just falls way to short. Having said that I will be buying an iPod Touch so that I can have the vast majority of what I loved about the iphone without the stuff I hated. In my opinion, buy the iPod Touch and get a Blackberry or other device to check your email and hunker down for the iphone War which is about to kick off. Google are very close to launching ‘Android’ and all the major phone companies are preparing to square up to Apple with their devices. Remember, the mobile phone market is enormous and the ‘Big Boy’s’ are not going to role over and play dead for Apple. If you do buy the iphone and you are happy… Great! If like me you are not stick with you old phone and sit back… There is always something round the corner! iMac G5 / iBook G4 / iMac G4 / MacBook Pro 2.4 Penryn Mac OS X (10.5.2) Commodore 64... It rocks
Hi,in Italy my company launch iphone 3g on July, and i have need how is possibile integrate iphone Visual Voice Message with Voice Messsage platform.The Question is:1) which protocol is use to sync application present on iphone and Gateway present on DataCenter ?2) Is need a particular email format for compliance with Visual Voice Email appllication ?3) is possibile make a customization of this applet ?Thanks in AdvanceBest RegardsSalvatore Cena Windows Vista
One of the new mobile apps that was demoed at last week¡¯s WWDC keynote and will be available upon the launch of Apple¡¯s new App Store is MLB At Bat, from Major League Baseball Advanced Media. The software, which is making its debut appearance on the iphone platform, allows baseball fans to get live scores, including a line score and current game status information, and watch video highlights just a few minutes after the events occur, while the game¡¯s going on.¡°Our goal is to be on any device a baseball fan carries,¡± MLB Advanced Media VP of Corporate Communications Matthew Gould told me in an interview Wednesday.According to Gould, the MLB At Bat application will be available as soon as the App Store launches and will cost $4.99 ¡°for the rest of this season.¡± It¡¯s too early to tell whether the price will change next year, or if users will need to buy a new version of the program for each new season. (Other MLB online services, such as MLB.tv and Gameday Audio, are sold as annual or monthly subscriptions.)But for the balance of this season right through the World Series, Gould said, $4.99 will get you wireless score access and in-game highlights for every game on the MLB schedule. (A similar highlight feature has been available since the start of the season as a part of MLB¡¯s Team Alerts product, which costs $3.99 per month.)Although MLB.tv, the company¡¯s live-video product, uses Microsoft¡¯s Silverlight technology, Gould said that MLB Advanced Media is flexible enough to provide video in whatever format is necessary to reach fans on their wireless devices. In the case of the iphone, that means a ¡°reference movie¡± containing pointers to different iphone-compatible video files with different data rates, so that Wi-Fi users can see very high quality highlights while those on EDGE networks will get a lower-quality video that still plays back smoothly.The application was developed by the wireless group within MLB Advanced Media. Among the members of that team are Jeremy Schoenherr and Rob Spychala, the two MLB employees who demonstrated MLB At Bat on stage during the June 9 keynote. MLB At Bat displays live scores and in-game video highlights. Developing an iphone app was a natural for MLB Advanced Media, which has an offices full of Macs that employees use to edit video highlights for the Web and mobile devices.Gould said that MLB Advanced Media can tell that baseball fans definitely take advantage of mobile devices to follow the game. He said that on one day during a recent weekend, MLB served 12 million WAP pages to wireless devices. During the week, fans tend to access MLB web services via the Web from work computers.MLB Advanced Media hasn¡¯t made any statements about the possibility of bringing MLB.com Gameday, which provides more detailed in-game information including statistics, to the iphone. The company currently offers a Gameday product for other phones for $6-7 per month, or $5-9 per month with live game audio.¡°We absolutely would look into¡± bringing Gameday to more wireless devices including the iphone, Gould said. So perhaps at some point in the future iphone-toting baseball fans will even have more reasons to cheer.Visa macworld.com
Apple's bait: Application developers swarm to iPhoneCall it the iphone economy.Apple's soon-to-open online App Store has triggered a scramble among software developers to write business plans aimed at making money off Apple's iphone, a mini-computer that doubles as a phone."I'm seeing an excitement among mobile developers that I've never seen before," said Sam Altman, chief executive and co-founder of Mountain View-based Loopt, a location-based social networking service. "People who said they'd never start a mobile (applications) company because they didn't want to rely on the carriers are now starting companies focused only on the iphone."Apple recently provided the tools engineers need to create applications for its popular mobile device. The Cupertino company said some 250,000 iphone software development kits have been downloaded. The App Store Web site, where applications will be sold or given away, is expected to launch soon, perhaps July 11 when the faster next-generation iphone goes on sale.Apple could be creating a billion-dollar industry built around the iphone, said Piper Jaffray analyst Gene Munster. In a recent note to investors, Munster wrote that the App Store could create a $1 billion-plus iphone ecosystem by the end of 2009.Last week, 5,200 software developers packed San Francisco's Moscone Center for Apple's annual Worldwide Developers Conference. For the first time, mobile software writers were invited. Apple offered a taste of the types of services iphone ownerscould experience very soon, including near real-time updates and video from Major League Baseball, sophisticated location-based social networking that allows people to find friends, and video games in which users play by tilting the iphone.Munster said the applications were "more powerful and attractive" than anything he'd seen on a mobile device before.What excites many developers are the iphone's capabilities and its "s" software platform, which makes writing programs for it relatively easy and quick.The iphone "puts the Internet in your pocket, whether it's e-mail, whether it's Web browsing, whether's it's YouTube," Apple vice president Greg Joswiak said. "The entire Internet is in your pocket."The iphone's capabilities are sure to become even greater after Apple rolls out its newest version, dubbed 3G for "third generation," which company CEO Steve Jobs says will operate twice as fast as the inaugural device, released just a year ago.Mobile phone operators and analysts say iphone users have a huge appetite for data.M:Metrics, a mobile research firm, reported in spring that 31 percent of iphone owners watched mobile TV or video vs. a mere 4.6 percent market average. Fifty percent ofiPhone users also reported using their gadget to access a social-networking site, about 12 times more than the industry average."We are going to see things that create totally new behavior, just like the Internet created usage patterns and behavior we hadn't seen before," said Matt Murphy, a partner with venture capital firm Kleiner Perkins Caufield & Byers.Murphy manages a $100 million iFund that backs start-ups creating applications for the iphone. So far, more than 2,000 business plans have been submitted, and three companies have been funded, he said, adding that more money could be added to the fund.Apple's App Store is expected to be modeled after iTunes, the successful online outlet for digital music and video that helped make the iPod a must-have device. It launched an iPod accessories industry, from high-end speakers to fashionable cases. Apple has sold about 150 million iPods, while the iphone, at about 6 million in sales, remains something of a novelty item."This is the iTunes Store for the iphone," Munster said of the App Store. "If you build an application that is compelling, people will pay $10, $20 for it."The iphone just might be the device that finally kick-starts mobile phone advertising in the United States, said Ujjal Kohli, CEO of Rhythm NewMedia, a Mountain View start-up. Its mobile service, called vSnax, provides free video on a range of topics - including news, sports and weather - and attaches ads to them. iphone users interested in an advertised product, such as an automobile, can press the screen and be directed to a dealer."The iphone collapses time and space for advertising," Kohli said. "No other media has done this."Another appealing aspect of Apple's iphone offer is the company's fee structure, which allows developers to keep 70 percent of the revenue from their applications, said Daren Tsui, CEO and co-founder of mobile entertainment start-up mSpot in Palo Alto. When they sell applications through other devices, carriers demand 40 percent to 60 percent of the revenue, he said.Still, Tsui said he'd like to see Apple's take drop 15 percent or 10 percent, which is what Japanese mobile carriers charge to encourage aggressive applications development.Apple is still something of a minnow in the mobile phone market. Nokia sells more phones in a week than Apple sold in 10 months. Many analysts do not expect the company to dominate the mobile phone market the way its iPod owns the digital music player industry - at least not any time soon. Still, its move into the smart-phone market is forcing all the big players to rethink how their devices are designed.Jobs announced last week Apple would lower the price for the latest iphone model to $199 for its 8-gigabyte model. Analysts expect the company will have little trouble meeting its goal of selling 10 million iPhones this year. And Jobs said the device will be sold in 70 countries by the end of the year."As more vendors gather around the iphone, the more lucrative it becomes," said Richard Stern, senior vice president at SpinVox, which provides a program that allows people to read transcriptions of voice mail on mobile devices. "When 6 million people get the iphone, it's worth 'X.' When 50 million people get them, it's a whole different situation."By John BoudreauMercury Newshttp://www.mercurynews.com/ci_9599971?sr=hotnews
Hello there,As a long time Lotus Notes administrator that supports hundreds of Blackberry devices, I now see a good portion of our users wanting full Lotus Notes support on their iPhones.As an owner and rabid fan of the iphone, I wholeheartedly agree. I have complained to IBM about this on numerous occasions, and IBMs response is that we have to let Apple know that we want this.Well, Apple, we want this. Please.Please dont let this degrade into a Notes ***** debate. Lets just realize that there are over 140 Million Lotus Notes users worldwide, and a lot of your major enterprises run Lotus Notes. With native support for both Notes and Exchange, youve covered probably 90% of the enterprise market. And the more iPhones in use the better.Thanks,Greyhawk68http://www.greyhawk68.com iMac 24inch and MacBook Pro Mac OS X (10.5.3)